AI Insights · Timothy · June 2025
Top 5 Pokémon Collector Games on Unified Platform in Middle East, Q2 2025
Explore the performance of top Pokémon collector games in the Middle East during Q2 2025 with insights from Sensor Tower.
In the second quarter of 2025, the top Pokémon collector games in the Middle East exhibited varied performance metrics across downloads, revenue, and active users on a unified platform.
Pokémon TCG Pocket saw significant fluctuations in weekly revenue, with a peak of about $92.8K in late April and a notable dip to around $12.9K by mid-June. Downloads varied, starting at approximately 8.1K and ending the quarter at around 5K. Active users remained relatively stable, hovering around 90K to 116K.
Pokémon GO experienced a steady increase in active users, reaching over 145K by the end of June. Revenue showed an uptick in late June, climbing to roughly $93K. Downloads peaked at about 7.4K in late June, demonstrating consistent engagement.
Palmon: Survival had a modest performance, with revenue peaking at $6.4K in early May. Downloads increased towards the end of the quarter, reaching 1.3K by June 30. Active users also saw growth, ending at around 2.1K.
Draconia Saga GLOBAL experienced a decline in active users, dropping from 1.7K to about 841 by the end of June. Revenue remained relatively low, peaking at $2.1K in early April.
Lastly, Pokémon Masters EX had stable active user numbers, ranging from 3.4K to 4.1K. Revenue varied, with a peak of $1.8K in late April.
These insights, derived from Sensor Tower data, provide a glimpse into the competitive landscape of Pokémon-themed apps in the Middle East. For more detailed analytics, visit Sensor Tower for comprehensive reports.